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This article is written by PDC.


Breloom

HP: 60
Atk: 130
Def: 80
SpA: 60
SpD: 60
Spe: 70


Effect Spore:
Induces paralysis, poison, or sleep when struck.

Poison Heal:
Heals 1/8 HP per turn when poisoned.


Movesets

Spore Puncher
Toxic Orb
Adamant
48 HP/252 ATK/208 DEF
Spore
Focus Punch
Seed Bomb
Stone Edge/Substitute

Overview:
Breloom's trademark set. It is one of the most common out there. With a good moveset it can take care of most metagame threats. Now, please enjoy my quick overview of this set.

Spore, only shared with Smeargle and Parasect, is the only 100% accuracy move in the entire game. The reason it works so well is because of Focus Punch. However, the reason you don't see it much is because of its priority, which is -3. Which means it always will go last, however, with sleep making the opponent unable to attack, giving Breloom the chance to set up Sub, and bash the enemy with Focus Punch. Now, even though Sub takes away 25% health, it's ability, Poison Heal, combined with Poison orb heal it a lot, restoring much health. Focus Punch takes care of anything Seed bomb or Stone Edge can't.

Seed bomb is for anything Focus Punch can't handle, such as Vaporeon or Suicune, which give Breloom some trouble. STAB combined with 394 max attack packs a huge punch. After SR, Seed Bomb earns a 2HKO. Sub gives Breloom a free turn to attack. Also, if something like Suicune threatens Breloom with Ice Beam, you can put it to Sleep, set up Sub and Seed Bomb. Spore Puncher also OHKOs Swampert, and after SR, it comes very close to OHKOing Vappy.

Stone Edge is useful for Pokémon like Salamence, Gyarados, Dragonite, or Latias that Breloom can't handle on it's own. Intimidate is probably it's biggest problem. SR, however, can help you with this. SE after SR damage on a Salamence can do quite a bit. As for the rest, Stone Edge helps cover Zapdos that give Breloom huge problems otherwise. This is why SE is a very good choice. However, you do have to make a decision: SE or Sub? Seed bomb is a must? Maybe? Well, if you already have something that can counter Swampert and Such you can have SE and Sub. If you don't like SE, then you can use Facade. Unlike others, Breloom heals, not taking damage from Toxic. After the double power, Facade reaches 140 power, making it a very strong move. Something that is a force to be reckoned with. Facade also has another purpose, it can 2HKO Latias, one of Breloom's many problems.

Breloom causes switches often. Afraid of what move it could use, what set. Heatran makes a pretty good partner to him because of something called type coverage. Resisting each other's weakness. It also makes a good partner with Suicune. Shuffle cune mainly. It can just Roar, or CM against whatever is out to get it. SD Scizor and DD Gyarados also make good partners. Scizloom combos work because they can each hurt something that one of them can't. For instance defensive Celebi can be countered by Scizor. Heatran and Gyarados also work good in the mix. Another example is, due to its unique typing, and should T-tar or Swampert be neutralized, Pokémon such as Heatran have a much easier time with the opponent's team.


Damage Calculations


Seed Bomb VS 188-0-252-0-0-68 Wish Support Vaporeon:63.4-75% HP

Seed Bomb VS 252-0-252-0-0-4 Suicune Crocune Set: 46.5-55.4% HP

Stone Edge VS 0-232-0-24-0-252 DD Salamence: 87-102.7%(Counting Intimidate) HP

Stone Edge VS 248-0-228-0-0-32 Physically Defensive Zapdos:51.2% - 60.6% HP



SubSeed
236 HP / 248 Def / 24 Spe
Impish
Toxic Orb
Substitute
Leech Seed
Focus Punch
Spore


Overview
Breloom has two unique things going for it as a user of the Substitute + Leech Seed combination. The first is Spore, the only 100% sleep move in the game. The second is Poison heal. Healing double what leftovers can, with the ability, Poision heal. Now, if you glance at this set you might think no attack EVs on Breloom seems foolish. Well, your wrong. It gives Breloom that extra DEF to stand up to some attacks that the more offencive sets can't handle. For instance, a C-band T-tar's Stone Edge will never 2HKO, along with C-band Scizors BP, it won't get 2HKOd. With it's constant healing it can't even be 3HKO'd. It still needs to be wary of Swamperts Ice beam and Glisocrs Aerial Ace, however, it can Leech Seed stall these guys. By healing so much per turn. As another bonus, it can survive Vaporeons Ice beam then set up Sub, or Leech Seed, heal, Sub. It's Susb also can take weaker U-turns from Jirachi and Flygon that can help quite alot. With resistances to Dark-, Rock-, Water-, and Ground-type attacks, Breloom can even counter Pokémon such as Tyranitar, Rhyperior, Vaporeon, and said Ground-types. However, even though you resist Gyarados's primary attacks, it can still be a problum. Bounce gives you alot of problums. With Ice Fang you won't be able to set up sub. Even worse, it has intimidate and Taunt. So, have a good counter to Gyarados. Don't let him be your only counter to Gyarados.

Unlike other sets you may not be using Spore right on the dot. Save it when Breloom's life depends on it. With Sleep clause only use it when there is something you know you can't stall, beat, sub on, or OHKO. As said about, Gyarados threatens Breloom. If you have sub up, Spore, switch, set up whatever you want to do. You should also Spore Salamence, Gengar, and Skarmory. All can OHKO Breloom. Also not taking much damage, or, not being taking anything at all in Gengars case. Even though there is no attack invesment it can still hit very hard. Being able to even 2HKO Metagross as well as many others that are neutral. The HP EVs give it a max Poison Heal restore, while 24 can outrun Standard Skarmory. The rest can be put into DEF. Giving it more Scizor and T-tar insurence. An alternative EV spread is 44 HP / 252 Atk / 212 with Adamant nature. This is the more offensive approach to the 'SubSeed' strategy. Focus punch can hit anything that doesn't resist it. The main advantage of this EV spread is being able to Spore Suicune before it can use Ice Beam, and also Spore Rotom-H before it uses Overheat. The 44 HP EVs give optimal Poison Heal recovery, while 212 Speed EVs are enough to outpace Adamant Tyranitar to avoid the occasional Flamethrower or Ice Beam.

Breloom, however, does have counters. Celebi can handle it nicely. With Leech Seed not effecting it at all. Resisting Focus Punch and Seed Bomb, fighting back with STAB Psychic or HP Fire. Pokemon that can Sub before Breloom shuts it down. Scizor or T-tar work good. Pursuiting or U-turning Celebi. T-tar helps Breloom with Rotom and Celebi. Tentacruel also work well. With high SP.DEF and Sludge bomb it can take care of Celebi that think they are all that. Celebi slowly dies from Poison damenge. Gyarados is another threat. Having a Rotom-A of your own can help. STAB T-bolt OHKOs Gyara. Shadowball also helps for 2HKOing other Rotom that cause you problems. After SR if you have a C-band Scizor BP OHKOs Gengar. LO Scizor also gets very close.


Non-Choice Attacker
4 HP / 252 Atk / 252 Spe
Jolly
Toxic Orb
Spore
Seed Bomb
Superpower
Facade

Overview:
Unlike other sets this Breloom is not suppose to give your opponent grief, but to attack as much as possible. This set allows Breloom to handle Gyarados, Zapdos, Celebi, and other things that are considered a counter. Unlike the other sets it's not a fodder with Sub, it's all out attack. Also, it doesn't use Spore on first turn. More like attacking it until it dies. Spore is not recommended until a Pokemon comes that you can't handle comes along.

Breloom is excellent at forcing switches, especially to weakened or otherwise useless Pokémon, from opponents who fear Spore, but not many of these will enjoy a STAB Superpower off of 359 Attack. Seed bomb is a secodary STAB move that handles Swampert, or other bulky waters that Superpower or can't handle. Then it comes for it's secret weapon-Facade. Thanks to Toxic Orb, it can deal a significant hit to anything that does not resist it. It can score a 3HKO against Celebi, Zapdos, and Gyarados, as well as dealing over 50% to any offensive Latias who thinks it can murder this thing. It 3HKOs Celebi, Zapdos and Gyarados aswell. Another support for this set is 252 SPEED and Jolly. It outruns defensive varients of Celebi and Zapdos along with Adamant Gyarados. Since Breloom doesn't focus on Speed much, it will be a suprise to any Celebi or Zapdos who think they can wall it. Spore could also help. Outrunning most Celebi and defensive Zapdos. Stone Edge is also an option instead of Facade. It allows it to 2HKO offencive Gyarados and Zapdos, as well as a massive dent in any Salamence or Gengar that think theres an easy switch in. However, it's not as effective for Celebi or anything else. Mach Punch is also an option. Giving priorty to pick of weakened Pokemon like Heatran and Infernape.

Even though Breloom has a lot of power it's not considered an OU set. Most Pokemon who can OHKO it are much faster. Salamence and Heatran, even though afraid of Facade/Stone Edge or Superpower, can come in and almost always faster, revenge kill with Fire Blast. A Suicune is probably your best teammate. STAB Surf and Ice Beam do very large amounts of damage. Celebi, still is a problem. Natural Cure prevents sleep from shutting it down. Offensive Celebi also poses a huge threat. Psychic OHKOs it. A Heatran of your own would work to your advantage preventing Celebi from becoming to overpowered. A Scizor and Specially defensive Tyranitar can also help. However, they need to be wary for HP Fire and Grass Knot, or even Leaf Strorm.

Sword Dance
48 HP / 252 Atk / 208 Spe
Adamant
Life Orb/ Toxic Orb
Swords Dance
Mach Punch
Seed Bomb / Stone Edge
Spore / Facade

Overview:
SD Breloom. One of the most powerful attacking sets of all. 394 ATK combined with LO and SD is soemthing to be feared. With Spore it can put to sleep Celebi and Skarm, making them less a threat. Giving it a chance to SD, and do as much damage as possible. If used correctly, it can sweep the rest of a team late game making Breloom to be feared.

Swords Dance is, naturally, the core move of this set, boosting Breloom’s already impressive Attack stat sky-high, reaching a value of over 1000 with a Life Orb equipped. Sadly though, he has no way to boost his smaller speed. Thats where Mach Punch comes in. It's his Focus Punch able to OHKO a 4HP Heatran. No SR included. It can also take out Infernape that causes other sets trouble. Breloom, however, cannot always run the moves needed to. Only 3 are available. Seed Bomb, his STAB attack, can OHKO Rotom with LO in hand. Making him much more powerful. It can also OHKO Hippowdon and do heavy damage to Gliscor. Stone Edge helps Mach Punches coverage. It cover Zapdos and Salamence who can give you huge problems. Spore puts Skarm to sleep so that Stone Edge can 2HKO. Making it an even larger threat and if you are feeling brave, you can SD to take out even more defensive Pokemon. Facade is also and option. Always a 2HKO on a 252/220 Bold Celebi, it also can cover other Flying types. With X2 Power from Toxic orb, or the boost from Life Orb, +2 from SD, it will always be doing a lot. This makes the use of Stone Edge less useful. If it is running LO, and can't afford to miss, then Facade is the way for you.

Breloom also has an important choice to make for the items, as they will affect the moves that you choose as well. Life Orb is the usual hold item for boosting sweepers, granting Breloom an Attack stat of 1024 after one Swords Dance and giving the power necessary to gain several important OHKOs. However, Breloom is fragile and can be revenge killed without much it can do besides Mach Punch, and hope for the best. LO also make sit easier for your opponent to KO. However, if you switch in on Toxic you can regain health which will help you quite a lot. Toxic Orb is another option, used more if your going for the Facade over Stone Edge. When using Toxic Orb he has greater bulk, more health to survive. It also can't be burned, which would ruin it along with Paralyze. It can also beat Celebi and Weezing. The calculations:

Damage Calculations


+2 Breloom, Life Orb, 252 Atk Seed Bomb vs 252 HP / 40 Def Impish Gliscor: 76.55% - 90.11%

+2 Breloom, Life Orb, 252 Atk Seed Bomb vs 252 HP / 168 Def Bold Rotom-A: 89.80% - 100%

+2 Breloom, Life Orb, 252 Atk Seed Bomb vs 252 HP / 252 Def Bold Cresselia: 53.38% - 63.06%

+2 Breloom, Life Orb, 252 Atk Stone Edge vs 252 HP / 176 Def Impish Skarmory: 55.69% - 65.57%

+2 Breloom, Life Orb, 252 Atk Stone Edge vs 252 HP / 144 Def Relaxed Forretress: 53.67% - 63.28%

+2 Breloom (Toxic Orb activated), 252 Atk Facade vs 252 HP 220 Def Bold Celebi: 61.14% - 72.03%

+2 Breloom (Toxic Orb activated), 252 Atk Facade vs 252 HP 252 Def Bold Weezing: 63.77% - 75.15%

+2 Breloom, Life Orb, 252 Atk Mach Punch vs 80 HP Flygon: 70.40% - 83.18%

+2 Breloom, Life Orb, 252 Atk Mach Punch vs 4 HP Heatran: 100%

+2 Breloom, Life Orb, 252 Atk Mach Punch vs 0 HP Infernape: 84.30% - 99.66%


Poison Heal should always be an ability. Effect Spore is useless. This is much better in competitive play than its other ability. The EVs are very similar to the Spore Puncher set, with 208 Speed EVs given up to outrun no-Speed Gliscor and anything slower, so that you can Spore it before it can use Aerial Ace. Attack is max and leftovers can be put in HP. This gives it a little extra health so it can survive. If you want you can go 220 Evs to outrun 88 speed Rotom-A, allowing you o put it to sleep or KO it before Overheat is used. Adamant nature is used to make best use of Breloom’s massive Attack stat.

Entry hazards, as with all boosting sweepers are good with Breloom. SR weakens Fire and Flying and Bugs, who Breloom hates, making them a little easier to KO. Also weakening walls to make Breloom sweep more easily is a good choice for a Team mate. Celebi and Weezing are things Breloom can't always handle without Toxic or Facade. They are also able to KO Breloom before it even has a chance. Heatran works very well with Breloom. Poison has no effect. Celebi can really only hurt with Earth Power, Thunder wave. Though, most wouldn't think to use them on Breloom. Heatran also helps against Skarmory, Rotom-A, and Forretress who Breloom can't do much to. To counter Breloom, bulky Latias, Gyarados, and Salamence can be solid switch in counters. A bulky water like Vaporeon or defensive Starmie can work well countering them. Tyranitar and Scizor also can deal with Latias. Tyranitar in particular has good offensive synergy with Breloom, being able to take out most of their respective counters with little trouble. Making them, a great tag team.


Choice Scarf
4 HP / 252 Atk / 252 Spe
Jolly
Spore
Superpower
Seed Bomb
Stone Edge

Overview:
Breloom could be described as occupying a strange void between Speed tiers – while not slow, it is certainly not fast either, and indeed its low Speed in comparison to other standard offensive Pokémon has always been its greatest weakness. By holding Choice Scarf, however, it give sit a little more speed, 393 to be honest. Outrunning everything that doesn't have another Scarf, stat boost or a Crobat or Aero. From a bulky sweeper, to a solid revenge killer with a very strange type. The EVs given explain the whole thing. It's made for attacking with speed with great power. Since most Pokemon think of it as sub, leech seed, F-punch, this changes it up. Giving it speed is vital. It's the sets main core.

There are very few variants of Breloom who cannot make good use of Spore, and the Choice Scarfer is no exception. Breloom can usually disable anything threatening before they strike it, outrunning everything below Jolly Aerodactyl and other positive-natured base 130 Pokémon, as Breloom hits 393 Speed, 1 before the magic 394. Brelooms other most powerful fighting move, is Superpower. Having regular priorty makes it more useful on this set. Since you probably gonna end up switching anyway, its a very fine choice. Seed Bomb is his second STAB move. It is not as powerful as super power, but doesn't reduce the Attack and Defense stats. It covers Tyranitar, Swampert, Hippowdon, and anything else that it would work for. As a final move, Stone Edge is advised for Flying types like Gyarados, Salamence, or Zapdos that it can't do much to otherwise. Facade is inadvisable on this set as, without Toxic Orb, you are not assured the status condition required, and Facade becomes a lot less threatening. Poison Heal is, again, chosen over Effect Spore for in case a Toxic is coming so it can heal a little without an item. For EVs, speed is it's thing. It must have a lot or this set won't fill it's purpose. It's the glue that holds it together. As with most others, the leftovers are put in HP.
Choice Scarf Breloom is usually found in one of two locations on a team; either as a fast revenge killer or anti-lead. Breloom also is a big threat to anything lacking Lum berry. Having Spore stops things like Infernape and Azelf from setting up, however, you have to be locked onto Spore making you switch the next turn. Gyarados also works for Breloom. As an anti-lead Breloom can sometimes stop from SR getting up. There are still the switch-ins though, Latias, Salamence, Scizor all threaten Breloom. To handle them, Scizor or Tyranitar are great partners. Crunch deals huge damenge to Latias, Ice beam is optional on T-tar for Salamence. Scizor can help revenge kill both of them. Another partner, is Latias, Dragon Pulse, Thunderbolt, Surf, HP Fire all work. Resisting Brelooms weaknesses helps it at another extent, however, if you lack something defending Breloom he can be KO'd easy. There is alot that can end it's very small sweep.


Choice Band
72 HP / 252 Atk / 184 Spe
Adamant
Superpower
Seed Bomb
Stone Edge
Mach Punch / Spore

Overview:
Breloom’s Choice Band set appears quite similar at first glance to the Choice Scarf set, however, the two are played quite differently. While the Choice Scarf is used for revenge killing, this set is used for wall breaking and sheer power. While many things can outrun it, it causes many switches ith it's strange typing, good resistance, and it's sheer power. While Scizor may seem like a better choice, it weakens it opponents while this set is designed to use sheer force. Causing many switches because you were afraid of what it could do. It makes it feared in the Metagame just from it's STAB threats.

Again, Breloom has it's triforce of moves. Superpower for STAB and great power. It can OHKO a large amount of Pokemon that can cause you team problems. Unlike Scizor, Breloom has STAB when it is used. Giving it a boost in power. Seed Bomb can take care of Swampert, Hippowdon, or anything else that will fall to a grass move. Stone Edge can deal damage to Gyarados, Salamence, and Zapdos. Making them less of a threat. Mach Punch can revenge kill quite a few threats with it's boosted power. Facade is the only other good option. Though, it won't be doing much at all without Toxic Orb or a switch in on Toxic. The EVs generate the highest attack it can get. The EVs also can make it outrun 252 SPED Adamant Tyranitar. The remaining help it's defense stat. Giving it some more physical based power to help with Scizor, Tyranitar, or even Gyarados who lack Bounce. It's Bulky, yet, it can pack a large punch. Also, unlike Scizor, it resists SR. Giving it a little more health to survive with.

As previously mentioned, Choice Band Breloom’s primary purpose is to break or weaken walls, usually to an extent sufficient to allow another Pokémon to exploit the weaknesses and possibly bring about a sweep. Breloom can switch in on Swampert or Tyranitar with ease. A KO is almost assured. This can help you bring out Tyranitar or Heatran now that the path has been cleared. The Pokemon who most commonly switch in on Breloom are those who can survive it's STAB attacks with ease. Salamence, Latias, Gyarados do this job pretty well. If it lacks some recovery method can be weakened so that you can revenge kill it with something more fragile like a Lucario. This set is designed to hit it as soon as possible. Which can surprise be a surprise to a SleepTalk Rotom-A. prediction is key when using any choice Pokemon. One wrong move, and that could end the game.





Other Options
Thunder Punch is more accurate than Stone Edge, but it doesn't have coverage against Salamence or Zapdos. Even though it can OHKO Gyarados, it leaves a big hole in your set. Defensive Zapdos can wall you very easy now if you don't have Stone Edge. Bulk Up can also be used instead of Sword Dance, however, it's low SP.DEF dosen't give it very much time to set up. It also lacks that Superior attack now that makes it an larger threat. Stun Spore is also an option if your willing to sacrifice an attack. It can, however, cripple Salamence Latias or Crobat switch-ins. Wake-Up Slap can be used in tandem with Spore and can lead to some entertaining results when used against Sleep Talkers trying to bypass Spore, though it is really a gimmick move at best.


EVs
Breloom should always have 252 EVs in Attack to take advantage of its best stat, and usually an Adamant nature as well, although Jolly can be used if you want more Speed. Speed is the next most important thing for Breloom, to allow it to Spore or attack before being struck down. 8 speed will get you to outrun no speed Skarmory, 124 Evs can get you to outrun most Cresselia and Suicune, 208 beats 4 speed Gliscor who causes problums, 220 beats Bold 88 speed Rotom-A, and 244 Evs outruns no speed Celebi and Zapdos. Beyond that you need Jolly nature to outrun anything faster. Any leftover Evs go into HP giving it as much bulk as possible. More bulk is usually used on the SubSeed set - A spread of 172/204 with an Adamant nature ensures that Breloom is never 2HKOed by Choice Band Tyranitar’s Stone Edge factoring in Sandstorm damage and Poison Heal recovery, and the advised set spread of 236/248 ensures the same for Choice Band Scizor’s Bullet Punch. These help you quite a lot when trying to defend yourself VS a higher offense enemy that is capiale of quite a bit of damage.



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